Walker Zimmerman EA FC 24 Evolutions Level 3 (2024)

Walker Zimmerman EA FC 24 Evolutions Level 3 (1)

84

CB

Zimmerman

CDM

PAC

SHO

PAS

DRI

DEF

PHY

64

50

69

67

78

91

Walker Zimmerman EA FC 24 Evolutions Level 3 (2)

Walker Zimmerman EA FC 24 Evolutions Level 3 (3)

Walker Zimmerman EA FC 24 Evolutions Level 3 (4)

Patrick Who

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Complete these Evolutions, followed by Patrick Who to upgrade to the 84 version of Zimmerman

80CBZimmerman2 3M / MRightPAC SHO PAS DRI DEF PHY 595059597888

TOTY Centre Back Prospect

76CBZimmerman2 3M / MRightPAC SHO PAS DRI DEF PHY 565055567484

Base Player

Stats Evolutions Playstyles Compare History Share

Name

Walker Zimmerman

Club

Nashville SC

League

MLS

Nationality

United States

Alt Pos.

CDM

Skill Moves

2

Weak Foot

3

Foot

Right

Def W/R

MED

Age

30

Height

6' 3" / 190cm

Weight

89kg

Body Type

Tall & Normal

Walker Zimmerman 84 Evolutions Level 3 In Game Stats

PAC

64

Acceleration

57

Sprint Speed

69

AcceleRATE

Lengthy

SHO

50

Positioning

48

Finishing

52

Shot Power

57

Long Shots

40

Volleys

49

Penalties

56

PAS

69

Vision

55

Crossing

49

FK. Acc.

48

Short Pass

87

Long Pass

85

Curve

41

DRI

67

Agility

59

Balance

61

Reactions

92

Ball Control

76

Dribbling

58

Composure

90

DEF

78

Interceptions

76

Heading Acc.

82

Def. Awareness

79

Stand Tackle

80

Slide Tackle

72

PHY

91

Jumping

96

Stamina

87

Strength

93

Aggression

90

Choose Player Chemistry

Basic Anchor Architect Artist Backbone Catalyst Deadeye Engine Finisher Gladiator Guardian Hawk Hunter Maestro Marksman Powerhouse Sentinel Shadow Sniper

83

CB

82

CDM

75

CM

67

CAM

65

CF

66

ST

64

LW

64

RW

68

LM

68

RM

76

RB

75

RWB

76

LB

75

LWB

Comments

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Choose Player Chemistry

Special Chemistry Styles

Basic Hunter Catalyst Shadow

Attacking Chemistry Styles

Sniper Finisher Deadeye Marksman Hawk

Midfield Chemistry Styles

Artist Architect Powerhouse Maestro Engine

Defending Chemistry Styles

Sentinel Guardian Gladiator Backbone Anchor

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'); $('.latest-sales').html(''); $('.avgauction').html(''); $('.lowestsale').html(''); $('.highestsale').html(''); $('.avgbin').html(''); $.getJSON('/en/app/sold24/2044/'+swapto,function(d) { $('.lowestsale').html(d.lowest.e_bid_price); $('.lowesttime').html(d.lowest.time_expires); $('.highestsale').html(d.highest.e_bid_price); $('.highesttime').html(d.highest.time_expires); $('.avgbin').html(d.avgbin); $('.avgauction').html(d.avgauction); $('.countsales').html(d.pricelist.length); i=0; if(d.pricelist.length < 1) { $('.latest-sales').html('

No Data Available

'); } else { $.each(d.pricelist,function(k,v) { if(i<=9) { if(v.status == 'BIN') { bidstatus = '

BIN

'; } else { bidstatus = '

Auction

'; } $('.latest-sales').append(`

`+v.time_expires+`

Walker Zimmerman EA FC 24 Evolutions Level 3 (15) `+v.s_bid_price_clean+`

Walker Zimmerman EA FC 24 Evolutions Level 3 (16) `+v.e_bid_price_clean+`

`+bidstatus+`

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Walker Zimmerman EA FC 24 Evolutions Level 3 (18) `+v.bin_clean+`

`); } i++; }); } $('.loading-icon').remove(); }); } $(document).ready(function() { soldPrices('console'); loadComments(0); var elementPosition = $('.player-prices').offset(); eletop = elementPosition.top + 120; $.getJSON('https://www.futwiz.com/en/app/price_history_player24_multi?p=2044',function (data) { i=0; $.each(data,function(k,v) { if(k == 'console') { k = 'Console';lc='#46ccf2'; } else if(k == 'pc') { k = 'PC';lc='#ff9900'; } seriesOptions[i] = { name: k, data: v, color: lc, type: 'areaspline', visible: checkCookie(k.toLowerCase()) }; i++; }); createChart(); }); $.get('https://www.futwiz.com/en/pageview/evo/351757704'); $.getJSON('/en/votestatus/player/24/2044',function(d) { if(d.player) { $.each(d.player,function(k,v) { if(v.rating == 1) { $('.vote-count-up').html(v.ttl); } else if(v.rating == 0) { $('.vote-count-down').html(v.ttl); } }); if(d.uservote != '-1') { if(d.uservote == 1) { $('.voteup-btn').addClass('active'); } else if(d.uservote == 0) { $('.votedown-btn').addClass('active'); } } } }) }); $('.vote-buttons a').on('click',function() { if($(this).attr('data-vote') == 'up') { votedir = 1; } else { votedir = 0; } $.getJSON('/en/vote/player/24/2044/'+votedir,function(d) { if(d.success == 1) { if(d.activebutton == 'down') { $('.voteup-btn').removeClass('active'); $('.votedown-btn').addClass('active'); } else if(d.activebutton == 'up') { $('.voteup-btn').addClass('active'); $('.votedown-btn').removeClass('active'); } else if(d.activebutton == 'none') { $('.voteup-btn').removeClass('active'); $('.votedown-btn').removeClass('active'); } $.each(d.player,function(k,v) { if(v.rating == 1) { $('.vote-count-up').html(v.ttl); } else if(v.rating == 0) { $('.vote-count-down').html(v.ttl); } }); } else { alert('You need to be logged in to vote'); } }); }); $(window).scroll(function() { if($(window).scrollTop() > eletop){ $('.priceslockedtop').attr('style','display:flex;'); } else { $('.priceslockedtop').attr('style','display:none;'); } }); $('.select-header').on('click',function() { $('.'+$(this).attr('data-id')).toggle(); $('.'+$(this).attr('data-id')+'-input').focus(); }); const evolutions_upgrades = {}; const evolutions_challenges = {}; $.get('/en/fc24/evolutionsjson',function(d) { let totalavailable = 0; d = $.parseJSON(d); $.each(d,function(key,val) { reqs = $.parseJSON(val.evo_reqs); let valid = 1; $.each(reqs,function(k,v) { splitstr = v.split('-'); if(splitstr.length > 1) { if(splitstr[0] == 'min') { if(pstats[k] >= splitstr[1]) { valid = 1; } else { valid = 0; } } else if(splitstr[0] == 'max') { if(pstats[k] <= splitstr[1]) { valid = 1; } else { valid = 0; } } } else { if(pstats[k] == v) { valid = 1; } else { valid = 0; } } }); if(valid == 1) { totalavailable++; if(!evolutions_upgrades[val.evo_id]) { evolutions_upgrades[val.evo_id] = {}; evolutions_upgrades[val.evo_id]["evo_name"] = val.evo_name; evolutions_upgrades[val.evo_id]["evo_"] = val.evo_name; evolutions_upgrades[val.evo_id]["evo_rewards"] = {}; evolutions_upgrades[val.evo_id]["evo_rewards"][val.evo_level] = val.evo_rewards; evolutions_challenges[val.evo_id] = {}; evolutions_challenges[val.evo_id][val.evo_level] = {}; evolutions_challenges[val.evo_id][val.evo_level][val.challenge_id] = val.challenge_text; } else { evolutions_upgrades[val.evo_id]["evo_rewards"][val.evo_level] = val.evo_rewards; if(!evolutions_challenges[val.evo_id][val.evo_level]) { evolutions_challenges[val.evo_id][val.evo_level] = {}; } evolutions_challenges[val.evo_id][val.evo_level][val.challenge_id] = val.challenge_text; } } }); if(totalavailable > 0) { Object.entries(evolutions_upgrades).forEach(([k, v]) => { $('.select-evolution').append(''+v.evo_name+''); }); } else { $('.select-evolution').append('No Evolutions available for this player :('); } }); function apply_evolution(evo_id) { $('.evo-level-1').hide(); $('.evo-level-2').hide(); $('.evo-level-3').hide(); $('.evo-level-4').hide(); $('.level-rewards').html(''); $('.challenge-objectives').html(''); const reward_labels = { "ovr":"Overall", "att1":"Pace", "att2":"Shooting", "att3":"Passing", "att4":"Dribbling", "att5":"Defending", "att6":"Physical", "fkacc":"FK. Accuracy", "reactions":"Reactions", "jumping":"Jumping", "attwr":"Att. W/R", "altpos":"Alternate Position", "weakfoot":"Weakfoot", "playstyleplus":"PlayStyle+", "playstyle":"PlayStyle", } const playstyle_labels = { "flair":"Flair" } $('.card-24-pack').find('.card-24-pack-attnum1').html(pstats.att1).attr('style',''); $('.card-24-pack').find('.card-24-pack-attnum2').html(pstats.att2).attr('style',''); $('.card-24-pack').find('.card-24-pack-attnum3').html(pstats.att3).attr('style',''); $('.card-24-pack').find('.card-24-pack-attnum4').html(pstats.att4).attr('style',''); $('.card-24-pack').find('.card-24-pack-attnum5').html(pstats.att5).attr('style',''); $('.card-24-pack').find('.card-24-pack-attnum6').html(pstats.att6).attr('style',''); $('.card-24-pack').find('.card-24-pack-rating').html(pstats.ovr).attr('style',''); if($('.card-24').find('.card-24-extra-info').html()) { $('.card-24-pack').find('.card-24-pack-extra-info').html($('.card-24').find('.card-24-extra-info').html().replace('card-24','card-24-pack')); } Object.entries(evolutions_challenges[evo_id]).forEach(([k,v]) => { $('.challenge-objectives').append('

Level '+k+' Challenges'); $.each(v,function(ck,cv) { $('.challenge-objectives').append('

'+cv+'

'); }); $('.challenge-objectives').append(''); }); Object.entries(evolutions_upgrades[evo_id].evo_rewards).forEach(([k, v]) => { reward = $.parseJSON(v); $.each(reward,function(rk,rv) { if(rk == 'att1' || rk == 'att2' || rk == 'att3' || rk == 'att4' || rk == 'att5' || rk == 'att6') { currstat = parseInt($('.card-24-level-'+k+' .card-24-pack').find('.card-24-pack-'+rk.replace('att','attnum')).html()); newstat = (currstat+rv); if(newstat > 99) { newstat = 99; } $('.card-24-level-'+k+' .card-24-pack').find('.card-24-pack-'+rk.replace('att','attnum')).html(newstat).attr('style','color:green;text-shadow:1px 1px 4px #000;'); $('.level-'+k+'-rewards').append('

+'+rv+' '+reward_labels[rk]); if(k == 1) { $('.card-24-level-2').find('.card-24-pack-'+rk.replace('att','attnum')).html(newstat); $('.card-24-level-3').find('.card-24-pack-'+rk.replace('att','attnum')).html(newstat); $('.card-24-level-4').find('.card-24-pack-'+rk.replace('att','attnum')).html(newstat); } else if(k == 2) { $('.card-24-level-3').find('.card-24-pack-'+rk.replace('att','attnum')).html(newstat); $('.card-24-level-4').find('.card-24-pack-'+rk.replace('att','attnum')).html(newstat); } else if(k == 3) { $('.card-24-level-4').find('.card-24-pack-'+rk.replace('att','attnum')).html(newstat); } } else if(rk == 'ovr') { currstat = parseInt($('.card-24-level-'+k+' .card-24-pack').find('.card-24-pack-rating').html()); newstat = (currstat+rv); if(newstat > 99) { newstat = 99; } $('.card-24-level-'+k+' .card-24-pack').find('.card-24-pack-rating').html(newstat).attr('style','color:green;text-shadow:1px 1px 4px #000;'); $('.level-'+k+'-rewards').append('

+'+rv+' '+reward_labels[rk]); if(k == 1) { $('.card-24-level-2').find('.card-24-pack-rating').html(newstat); $('.card-24-level-3').find('.card-24-pack-rating').html(newstat); $('.card-24-level-4').find('.card-24-pack-rating').html(newstat); } else if(k == 2) { $('.card-24-level-3').find('.card-24-pack-rating').html(newstat); $('.card-24-level-4').find('.card-24-pack-rating').html(newstat); } else if(k == 3) { $('.card-24-level-4').find('.card-24-pack-rating').html(newstat); } } else if(rk == 'playstyleplus') { $('.level-'+k+'-rewards').append('

New PlayStyle+: '+playstyle_labels[rv]+'

'); cl = k; while(cl<5) { $('.card-24-level-'+cl+' .card-24-pack .card-24-pack-playstyles').append('

'); cl++; } } else if(rk == 'playstyle') { $('.level-'+k+'-rewards').append('

New PlayStyle: '+playstyle_labels[rv]+'

'); } else if(rk == 'weakfoot') { $('.level-'+k+'-rewards').append('

+'+rv+' '+reward_labels[rk]); } else if(rk == 'fkacc') { $('.level-'+k+'-rewards').append('

+'+rv+' '+reward_labels[rk]); } else if(rk == 'altpos') { cl = k; while(cl<5) { $('.card-24-level-'+cl+' .card-24-pack .card-24-pack-extra-info').append('

'+rv+'

'); cl++; } $('.level-'+k+'-rewards').append('

'+reward_labels[rk]+': '+rv); } else { $('.level-'+k+'-rewards').append('

'+reward_labels[rk]+': '+rv); } $('.evo-level-'+k).show(); }); }); } $('.player-tab-link').on('click',function() { $('.player-tabs a').removeClass('active'); $(this).addClass('active'); if($(this).attr('data-tab') == 'stats') { $('.player-stats-area-details').show(); $('.player-stats-display').show(); $('.player-evolutions').hide(); $('.player-playstyles').hide(); $('.pricegraphs').hide(); $('.latest-sales-area').hide(); $('html, body').scrollTop($('.player-stats-area').offset().top-160); } else if($(this).attr('data-tab') == 'pricesmobile') { $('.player-stats-area-details').hide(); $('.player-stats-display').hide(); $('.player-evolutions').hide(); $('.player-playstyles').hide(); $('.pricegraphs').show(); $('.latest-sales-area').show(); $('html, body').scrollTop($('.pricegraphs').offset().top-160); } else if($(this).attr('data-tab') == 'prices') { $('.player-stats-area-details').show(); $('.player-stats-display').show(); $('.player-evolutions').hide(); $('.player-playstyles').hide(); $('.pricegraphs').show(); $('.latest-sales-area').show(); $('html, body').scrollTop($('.pricegraphs').offset().top-160); } else if($(this).attr('data-tab') == 'evolutions') { $('.player-stats-area-details').hide(); $('.player-stats-display').hide(); $('.player-evolutions').show(); $('.player-playstyles').hide(); $('.pricegraphs').hide(); $('.latest-sales-area').hide(); $('html, body').scrollTop($('.player-stats-area').offset().top-160); } else if($(this).attr('data-tab') == 'playstyles') { $('.player-stats-area-details').show(); $('.player-stats-display').hide(); $('.player-evolutions').hide(); $('.player-playstyles').show(); $('.pricegraphs').hide(); $('.latest-sales-area').hide(); $('html, body').scrollTop($('.player-playstyles').offset().top-160); } else if($(this).attr('data-tab') == 'comments') { $('html, body').scrollTop($('.player-comments').offset().top-160); } }); $('.futversion').val('FUT 24'); $('.nav-players').addClass('active-header-link'); document.body.addEventListener('click', closeSelects); function closeSelects(e) { const allModals = document.querySelectorAll('.select-container'); let paths = e.composedPath() if(!paths.some(x => x.className && x.className.includes('select-container'))) { allModals.forEach(x => $('.select-options').hide()); } }

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Walker Zimmerman EA FC 24 Evolutions Level 3 (2024)

FAQs

Can you do unlimited evolutions in EA FC 24? ›

You can have as many Evolution players in your squad as you want, but you can only activate one to Upgrade at a time.

Do evolutions give XP EA FC 24? ›

The benefits of Evolutions Expert are two-fold, as its rewards feature both Seasonal XP and some amazing packs.

How to evolve a player in FC 24? ›

You can upgrade and evolve your players by committing them to an Evolution slot and completing gameplay challenges with that player. Once you complete the challenges, that player will have permanent upgrades.

Can you redo evolutions in EA FC? ›

You can only submit one Evolution at a time. Once a Player is submitted to an Evolution slot, they become untradeable.

Why won't it let me start evolutions? ›

Figured out I wasn't holding down x long enough. Now I noticed it actually gradually slides along the “activate evolution” on screen as you keep holding down x. As you get the whole way across the screen it activates.

What happens when evolutions expire? ›

@ii992 Once Evo expired, it is removed from Available Evo section. Please use it before it expire. It wont be available till thursday when next season starts.

Can you evolve Finizen without multiplayer? ›

To evolve it, you need to be in a multiplayer session. Our Pokémon Scarlet and Violet guide explains how to evolve Finizen.

What item cancels evolution? ›

Obtain an Everstone.

While the Pokémon "holds" the Everstone, it will not evolve, even if all of the normal conditions for evolution are met.

Can you cancel an evolution FC 24? ›

Once you have submitted a player to evolve they are locked in and cannot be changed.

Can you sell a player after evolution? ›

EA FC 24 Evolutions: Can Evolution players be sold? No, there will be no shortcut to getting your favourite players upgraded as Evolved players can't be bought or sold on the market. Additionally, Evolution items are not eligible to be used for Squad Building Challenges for users hoping to grind their own fodder.

Are evolutions repeatable in FC24? ›

EAFC 24 News on X: "🚨 Evolutions are not repeatable You can only do each evolution ONCE ✅ #EAFC24" / X.

How many times can you evolve in TCG? ›

Evolve your Pokémon (as many times as you want). Attach an Energy card from your hand to one of your Pokémon (once per turn). Play Trainer cards (as many as you want, but only one Supporter card and one Stadium card per turn).

How does evolution work on EA FC? ›

Ultimate Team™ Evolutions let you level up, tweak, or customize your Players. Once you submit a Player to an Evolution slot, you can complete gameplay challenges to get permanent upgrades for your Player.

How many times can you do founders evolution? ›

Only one Evolution can be completed at a time. As much as we love to stack objectives in FIFA 23 and make them as efficient as possible, you won't be able to do this with Evolutions. Only one can be active at a time. Evolutions are untradable.

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